Entities

Your Entity’s Appearance

There are many different ways to come up with an appearance for your entity. A rather simple way is to take its general realm of influence and look for symbolism that ‘would afford a good appearance. You could also think about the entity’s task and then design an appearance that would be best suited for completing the task successfully. The list is seemingly endless.

We will focus on a method that is not well documented on general occult circles. This method creates the entity’s appearance from the letters of its name. You do this by taking the name and turning the letters into symbolic
representations of the astral body parts of the entity. The first letter represents the head area, and the last letter represents its foot . The remaining letters represent different parts between the head and foot regions. The amount of detail depends on the amount of letters that are between the first and last letters—the more letters the finer the details, the fewer letters the more general the details.

In our example, we will use numerology as our symbolism. In numerology, specifically Pythagorean numerology,
each number is assigned to a letter of the alphabet and is viewed as feminine or masculine. Every number has a
specific “characteristic” which can lend to us an idea of what the entity can look like.

Our example entity, Firi Waspim, has the letter “F” as a head and the letter “M” as the feet. So, looking to our numerology, we see that the letter “F” is the number six. The number six, which is feminine in nature, will provide our entity with female-like features in the face. Since the number six is associated -with occupations like artists, host/hostess, advisers, public speakers, etc. we can start to visualize the facial features of people that fill those roles. The letter “M” is also feminine by nature due to its association with the number four. The number four is related to the occupations of architect, sculptor, TV or radio personality, etc. We will continue to do this for the rest of the letters in the entity’s name. You -will find that in numerology a number can represent different many different things. It is up to you to decide which aspect that you wish to have associated with your entity. For example, we have chosen the following associations for our example entity:

F:

I:

R:

I:

W:

A:

S:

P:

I:

M:

Head

Neck

Upper Chest

Arms/Hand s

Lower Chest

Stomach

Buttocks Area

Thighs

Shin Area

Feet

6 (Feminine)—

9 (Masculine)-

9 (Masculine)-

9 (Masculine)-

5 (Masculine)-

1 (Masculine)-

1 (Masculine)-

7 (Masculine)-

9 (Masculine)-

4 (Feminine)—

-Adviser

—Artist

—Artist

—Artist

—Salespers

—Expert

—Expert

—Poet

—Artist

-Sculpture

We have chosen professions that we feel will add to the entity persona, and provide us with an idea of what it should look like. We can also look at the amount of feminine and masculine letters/numbers that make up the name to find out its sex. In our example we have a greater number of masculine letters/numbers than feminine letters/numbers, so our entity is male. You can use any system that you feel comfortable with to use as the symbolism for the letters. For example a mage that is versed in Norse Mythology ma y want to use some incarnation of Runes. Another mage, knowledgeable in the Kabbalah, ma y wish to use the Hebraic alphabet to aid in his or her creation of his or her entity’s appearance. The important thing is to use what ever feels right to you,and -works best for you. Even though our example suggests that our entity is anthropomorphic, this does not have to be the case. In many books entities often take on shapes that are not found in our common everyday lives. Some of these entities were half beast or half animal. Other entities were completely alien in appearance. You ma y create your entity’s appearance in any form or fashion that you would like. An important thing to remember, besides doing what feels right and works best for you, is to make sure that the appearance of your entity is in harmony with its realms of influence. It would be counter productive to have an entity that beautifies things to look so horrible that you could not stand to look at it. Unless you have a specific reason not to, you should try to keep your entity’s appearance related to its task(s). Think of it like this, lets say you took your car to an auto-mechanic’s shop. You notice that all of the mechanics are wearing three-piece suits. You also notice that this is not the first time that they have worn these suits—they wear them all of the time. There is never a speck or spot on them. Would you feel comfortable taking your car to this shop? What kind of work could you expect from it?

There is nothing saying that this may not be the best shop in the world, but by going on looks alone, you ma y have reservations about having your car worked on there. This is something that you should think about when constructing our entity’s appearance. You should make sure that you are satisfied with the appearance of your entity and that it is right for its task(s). This will make it easier for you to do the magickal working at hand

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